How We Started
Back in 2019, three developers were sitting in a Montreal coffee shop, frustrated by the gap between what coding bootcamps taught and what the gaming industry actually needed. That conversation led to autoaidbahamas.
We'd all worked in different parts of the tech world — Kaelan came from mobile games, I had spent years in web development, and Zara brought her experience from educational technology. The more we talked, the more we realized something was missing from programming education.
Most courses teach you syntax, but they don't teach you how to think like a game developer. They show you HTML and CSS, but skip the nuanced parts about performance optimization for games or how to handle complex user interactions.